Warm Up PE Games
All of these games are designed to be played for between 5 and 10 minutes at the beginning or end of a PE period. When playing tag games, I like to use a specific colour dodgeball (ours is the “Evil Red Ball”), to distinguish who is “It.” This way, after a minute or so, you are able to blow the whistle, give the kids 5 seconds to give their ball to someone new, and re-start the game again with a totally different dynamic. Also, remember how much kids feed off of your energy! The goofy names for each game often lend themselves well to silly sounds, actions and movements. The more buy-in you give to the game, the more the kids will believe in what they are doing and want to play too!
Aliens and Astronauts
Equipment: 2-5 evil red balls. Beanbags. Description: Choose 2-5 kids to be it and give them each an evil red ball (these are the aliens). Everyone else is an astronaut. Scatter the beanbags all around the gym, and hold onto the empty bin. If an astronaut is tagged...
Zoo
Equipment: 2-5 evil red balls. Description: Choose 2-5 kids to be it and give them Evil Red Balls. If you get tagged by an Evil Red Ball, you must go down on your hands and knees wherever you are and pick and animal. Whichever animal you pick, you are only allowed to...
Mystery
Equipment: 2-5 evil red balls. Description: Choose 2-5 kids to be it and give them Evil Red Balls. If you get tagged by an Evil Red Ball, then you must sit down on the ground,bring your knees up to your face, close your eyes and put your head down into the palms of...
Red, Purple, Green
Equipment: 5-10 Red dodgeballs. 5-10 Purple dodgeballs. 5-10 Green dodgeballs. Description: The dodgeballs for this game don’t have to be red, purple and green, they just have to be 3 different colours. Scatter the dodgeballs all over the gym. Tell the students that...
Foot Whacker
Equipment: 2-5 evil red balls. Description: Choose 2-5 kids to be it and give them Evil Red Balls. If you get tagged by an Evil Red Ball, then you lie down on your back, spread your legs, and hold your feet as high in the air (with the soles facing the ceiling),as you...
Angry Cat Tag
Equipment: 2-5 evil red balls. Description: Choose 2-5 kids to be it and give them Evil Red Balls. If you get tagged by an Evil Red Ball then you turn into an Angry Cat. Angry Cats can only move around on their tiptoes AND fingertips, and can still move around the...
Coin Toss
Equipment: 1 frisbee or giant dice. Description: Have students pick a partner and face that partner in the middle of the gym. Have each student decide with their partner who will be “Top” and who will be “Bottom”. The teacher will stand in the middle of the gym and...
Mini-Basketball Tag
Equipment: 2-5 evil red balls. Enough small balls (ping-pong, tennis, foam…etc.), for each student to have one. Description: 2-5 people are it, and are given evil red balls. Everyone else has a ping-pong ball or tennis ball. If you get tagged, stick your ball under...
Pizza Pizza
Equipment: 2-5 evil red balls. 3-6 hula hoops. Even number of GREEN, RED, YELLOW pinnies, split evenly amongst the remaining students, so that each student has a pinnie. Description: Scatter hula hoops around the gym. 2 - 5 students are it and are given evil reds...
Cut the Pickle Tag
Equipment: 2-5 evil red balls. Description: 2 - 5 students are it and are given evil red balls. If you get tagged by an evil red ball, put your feet together, close your hands into fists and connect your 2 index fingers together in front of you (this is your pickle)....