Warm Up PE Games
All of these games are designed to be played for between 5 and 10 minutes at the beginning or end of a PE period. When playing tag games, I like to use a specific colour dodgeball (ours is the “Evil Red Ball”), to distinguish who is “It.” This way, after a minute or so, you are able to blow the whistle, give the kids 5 seconds to give their ball to someone new, and re-start the game again with a totally different dynamic. Also, remember how much kids feed off of your energy! The goofy names for each game often lend themselves well to silly sounds, actions and movements. The more buy-in you give to the game, the more the kids will believe in what they are doing and want to play too!
Dog Cat Chicken
Equipment: NONE Description: Pick one student to be the wolf and place them in the middle of the gym. Have all other students line up beside one another at one end of the gym. Tell all of the students lined up that they must, without telling anyone else, pick whether...
Laundry Tag
Equipment: 2-5 evil red balls. 1 pinnie per student. Description: Give 2 - 5 students the evil red balls (they are it). Give each remaining student a pinnie. If a student gets tagged by an evil red ball, they must stand with their feet together and their arms spread...
Skydive Tag
Equipment: 2-5 evil red balls. A class set of pinnies. Description: Give out 2 - 5 evil red balls (these students are it). Give a pinnie to all other students and have them carry, not wear, them. If a student is tagged by an evil red ball, they must lie down on their...
Spider’s Web
Equipment: 1 pinnie per student. Description: Give one student a pinnie and put all of the other pinnies against the wall in a pile. Tell all of the students that the student with the pinnie is the spider with its web. Tell all other students that they are flies, and...
Meatball Sandwich Tag
Equipment: Cones to mark playing area (if outside). 2-5 evil red balls. Description: Give 3 - 5 kids the evil red balls. They are “it.” When you get tagged, stand with your feet together and one hand, in a fist, sticking straight out. To be saved, frozen students must...
Ham Sandwich Tag
Equipment: 2-5 evil red balls. Description: 2-5 people are it, and are given evil red balls. If you get tagged, you have to freeze on the spot with your feet together and your hands out in front of you, spread about 6 inches apart, like 2 pieces of bread. To be...
Alien Tag
Equipment: 4-10 evil red balls. Enough hula hoops for half of the class. Description: 4-10 people are it and are given evil red balls. The “Its” must partner-up and get inside a hula hoop together (this is their spaceship). Everyone else must find a partner and get...
Frankenstein Tag
Equipment: 2-5 evil red balls. Description: 2-5 people are it, and are given evil red balls. If you get tagged, you lie down on your back and put your hands out in front of you (facing towards the ceiling). To be freed, someone has to come and grab one of your...
Big Ugly Circle Tag
Equipment: 2-5 evil red balls. Description: 2-5 people are it, and are given evil red balls. If you get tagged, you stick your right hand high in the air, and your right foot out to your side, and freeze. Before you can be freed, someone else has to come and attach...
Hula Hoop Relay
Equipment: 1 hula hoop per team. 1 cone per team. Description: Split the kids into 3-5 different teams and have them line up behind one another. At a distance from them, and in front of each line, set up the cone. Give the first kid in each line a hula hoop and have...